Video: A Tale of Two Nations
In the Nexus Gunboat 2020 Tournament, I played one of my games as France. My student played as Italy. Each of us just barely made it into a the draw!
In the Nexus Gunboat 2020 Tournament, I played one of my games as France. My student played as Italy. Each of us just barely made it into a the draw!
During the Nexus gunboat Diplomacy tournament in summer of 2020, I tried to implement ideas I have learned from BrotherBored’s blog and Diplomacy Dojo.
It is common knowledge to anyone who has played a few games of gunboat that, if you draw Russia, you are destined to an uphill battle. The real blame in the whole situation actually lies on the greedy and misguided English.
Perceiving Italy’s position as vulnerable to a Russian attack, I decided to backstab my ally Italy and go for the win. What was my plan?
In this series of articles, I will explain why it is such a big deal to solo win as Russia in a high-level Diplomacy match—and what I believe I did to help me achieve this win. If you learn from me, you will be able to win as Russia too!
Like the legendary Trojan horse, an offer of alliance may appear to be a gift…but in reality be a trap.
Is there now an anti-French metagame in webDiplomacy’s Gunboat matches? If so, is that appropriate? And what should you do about this development?
The balance of power in Gunboat Diplomacy skews in favor of countries which have inherent tactical advantages and against those that depend on diplomacy.
Because so many players seem to be relying on the Gunboat Solo Win introduction page, I decided I should improve it. And then I did!
In the most recent issue of Diplomacy World magazine, Jason Regnier published a commentary on the first few years covered by my journal.