November 26, 2021 Update
When this piece was first published, I considered the Turkish opening we recommend here to be unconventional, even rare. But about a year later, the click-bait title has become a bit…dated.
As we approach the 1-year anniversary of this piece’s publication, I now understand the opening recommended here to be the dominant metagame choice for Turkish players (at least, in the competitive Diplomacy scene). As far as I can tell, this article is the epicenter of that seismic metagame shift. Neat![1]This wouldn’t be the first time this blog has influenced how players approach Diplomacy. See The Anti-French Metagame.
We discussed these developments on my recent appearance as a commentator on the Diplomacy Broadcast Network.
Your Bored Brother
{A Diplomacy Dialogue}
This year, I competed in the final round of the 2019 Online Diplomacy Championship (ODC 2019).[2]Yes, 2019. This final match lasted from January 2020 to October 2020, so you can imagine how long it took to get through the earlier rounds. For a sample, try reading the journal I kept for one of the matches. I played as Turkey in this match, and though I was eliminated in Spring 1913, I believe that I played a strong game. In particular, I would confidently repeat my somewhat “unconventional” opening moves:
This opening caught the attention of a friend of the blog and guest contributor, jay65536. Jay has previously written on the BrotherBored blog to propose a more nuanced method of scoring for Diplomacy matches.
After the final match concluded (and the identities of the players were revealed), Jay contacted me to discuss this intriguing Turkish opening. Jay and I discussed the opening and hashed out why we agree that it is a powerful opening for Turkey. At the end of our discussion, I had this to say:
I hope that if our readers came across this discussion believing that Turkey is necessarily boring to play or has limited options at the start…this belief is now shattered. Turkey’s opening can open many paths for you; you just need to open your mind to the idea of holding with Smyrna[.]
Your Bored Brother
Enjoy our full dialogue below. Let us know what you think in the comments!
I was not able to play in the 2019 Online Diplomacy Championship, but I was still following the tournament and of course the top board. With the end now upon us, one thing that jumped out at me was that you were Turkey. I had been wondering for the entire game who Turkey was. Why the entire game? Because the Turkish opening struck me right from the beginning—it’s one that I really like (in fact I played it when I got Turkey in the 2017 ODC) but that I’m pretty sure has long been considered “unconventional” or “fringe”. However, I think it’s really sound!
Before talking about what you actually played in Spring 01 and why, maybe let’s make sure we agree on this: do you consider your opening to have been unconventional? What, in your mind, is the “conventional wisdom” about Turkish opening theory?
Thanks for the affirmation. Despite my poor start, and despite my eventual elimination, I think I played a strong game as Turkey. I’ll be sure to publish an After Action Report detailing my perspective on the whole match. But for now, I’m excited to discuss my choice of opening moves. I know why you were intrigued by my Turkish opening.
I’d like to break down the conventional wisdom on Turkish opening theory piece by piece:
The army at Constantinople. The conventional wisdom is that this piece must move to Bulgaria. I agree with this thinking, as a move to Bulgaria typically guarantees a build for Turkey, antagonizes nobody, and gives Turkey follow-up options. Moving Constantinople anywhere else is probably a grave error. I can only see myself not moving CON to BUL as part of a strategic ploy to appear as a fool.
The fleet at Ankara. The conventional wisdom is that this piece must move to Black Sea (either to bounce Russia or perhaps as a surprise attack) or else to Constantinople (to get the fleet into the Mediterranean ASAP, usually in furtherance of an alliance with Russia). I agree with this thinking, as whatever goals might be accomplished with the other options (hold; move to Armenia) can be accomplished better by moving to CON or BLA. (For example, arranging a bounce with Russia in Black Sea is almost always smarter than both players agreeing to just hold with their fleets.
The army at Smyrna. The conventional wisdom is that this piece must move to Constantinople (to be able to backfill Bulgaria, in case Bulgaria moves somewhere in Autumn) or else to Armenia (typically to attack Russia, or sometimes as insurance against a Russian attack if Turkey opens by moving the fleet at ANK to CON). These are both reasonable choices.
I do consider the opening I used in the ODC 2019 Finals to be unconventional. As you know, I opened by moving CON to BUL, ANK to BLA….and SMY to ANK.
Piece by piece is also my preferred way to break things down! But I look at it as a chain of decisions, not just totally independent movements.
Tracing through what you wrote about the conventional wisdom, it seems like you’re claiming that when Turkey opens Ank – Con, the Smyrna army should always go to Armenia. My own personal opinion aside, I think that that is not conventional wisdom, based both on things I’ve read and how I’ve seen other people play that opening. But let’s table that for the time being, because as you said, you didn’t play Ank – Con anyway. Everything else you said, I agree with, from the part about moving Con – Bul (I consider that the most automatic opening move in the game), to the part about Ankara only having two legitimate options, and then the part about Smyrna’s usual options when moving Ank – Bla. I also agree that both Armenia and Constantinople have their place as reasonable options for the Smyrna army.
Now let’s get to your opening. This is one of those cases where I think just knowing the moves is not enough to understand what’s really happening. One reason I say that is because I remember the first time I ever played those moves in Spring 01. In that game, the Russian player moved Sev – Arm, allowing me into the Black Sea and Ankara. I then played Ank – Arm supported by Bla in Fall; Russia blew up his fleet, rebuilt it as an army, and then we started rolling the board after I convoyed Armenia away from the Russian border in 1902. That is a very unconventional joint opening known as the Slingshot Juggernaut.
On the other hand, when I played the same moves in ODC 2017, the intention was completely different. I knew that the Black Sea move would bounce with Russia (we had discussed it), and thus, I expected Smy – Ank to bounce as well. It was basically a “throwaway” move; my real intention was for the army not to move. This is an entirely different idea, to the point that I don’t even consider these the same opening, even though the moves are identical!
I suspect that when you played this opening, it fell into the latter category. After all, you bounced with Russia in the Black Sea, and in a game such as the ODC top board, such a bounce was probably talked about beforehand, right? So your opening in this game seems like it was the same idea as my ODC 2017 game.
Now, conventional wisdom says that if you have arranged a bounce in Black Sea, and you are not hostile to Russia (meaning you have no reason to go to Armenia), the only viable choice is to move Smy – Con. I have my own answer to this question, but I want to hear yours: why did you pass on moving to Con, especially since (as we both agree) it is a reasonable choice for the army under certain circumstances?
I did expect Russia to bounce me in Black Sea that game, and so I basically knew that Smyrna was going to wind up holding. I passed on moving Smyrna to Constantinople despite the short-term tactical opportunity cost. Indeed, holding with Smyrna forgoes two potentially-valuable tactical follow-ups (moving to BUL or SEV in Autumn 1901). But the hold confers an immediate diplomatic advantage as well as a tactical advantage in the form of options.
Let me describe the tactical options first because that plays into the diplomacy.
First, the army at Smyrna can still move to Constantinople or Armenia in Autumn. This means Turkey hasn’t committed to moving that army west or east (while the typical Spring move to CON or ARM does commit Turkey somewhat; it certainly sends a signal to players who try to read the board). But perhaps more importantly, Turkey can move the fleet at Ankara to either Black Sea (perhaps occupying, perhaps bouncing Russia a second time) or to Constantinople while leaving Smyrna free to build a second fleet.
When Turkey moves SMY to CON in Spring 1901 while bouncing Russia in Black Sea, Turkey chooses a position from which it is very difficult to have two fleets in the Mediterranean at the end of 1901. This is because Turkey’s fleet at Ankara can only move to Constantinople if Turkey can somehow move the army at CON somewhere else. Moving CON to ANK doesn’t work, because units can’t swap positions. And although moving CON to SMY will succeed, it defeats the goal of getting two fleets into the Mediterranean (since Turkey can’t build a second fleet in either CON or SMY when they are both occupied).
This leaves only 1 option, and it’s a crummy one: move BUL somewhere and hope to backfill BUL with the army at CON. This is a crummy option because—let’s be real here—BUL rarely succeeds in going anywhere in Autumn 1901; Turkey is likely to move BUL, CON to BUL and ANK to CON, only for all three orders to fail in a chain reaction.
But by leaving CON empty at the start of Autumn 1901 (by holding with Smyrna) Turkey has a guaranteed way to move ANK to CON and build a fleet in SMY (the army at SMY can move to ANK or ARM of course).
In my opinion, giving up the tactical ability to backfill BUL in Autumn 1901 is a very small price to pay, because BUL rarely succeeds in moving anywhere anyways in Autumn 1901 (since Turkey can easily be boxed in, and wise players are reluctant to help Turkey get 2 builds in 1901). The tactical gain on the following turn (in terms of options) is pretty large by comparison.
And these tactical options give Turkey serious bargaining power in the east. Italy, Austria, and Russia can all see that Turkey did not commit to any particular plan in Spring 1901, but could easily initiate attacks on Russia or initiate a two-mediterranean-fleet Juggernaut in Autumn 1901. This gives Turkey more diplomatic cards to play than the committal openings most players favor. (Or I might say, one card to play over the usual zero!).
So what I wanted to accomplish was to get my neighbors talking with me. I wanted them to spend their energy trying to influence my choices, trying to get a deal with me, trying to be my ally—instead of spending their effort responding to intentions telegraphed by my moves.
Also, for that match in particular, I wanted to obscure my identity. I had never before discussed this opening on my blog, and to my recollection I had never played it before on webDiplomacy.
Taking your last point first, but very quickly, obviously I wasn’t in the game, but as an observer, I was wondering if you were Turkey as soon as I saw the S01 moves! So that might have backfired on you. But maybe some of the players could have been tricked into thinking you had misordered?
Now to the point, the opening itself. I agree almost entirely with everything you said, including 100% about the downsides of Smy -Con. I would maybe add three things—one of which you mentioned in passing but I think is important, one of which you didn’t bring up at all, and one where I think you missed something.
1. I think if you asked most players, “What is Turkey’s most neutral opening?” they would say Con – Bul, Ank – Bla, Smy – Con. But to me this is not a neutral opening—as you said in passing, it is committal. In many, many games, it commits your Ankara fleet to the Black Sea area since it almost never gets out through Constantinople. The neutral opening is to hold in Smyrna, as you did.
To me, the right times to play Smy – Con would be either if you know Russia is OK with you occupying the Black Sea as part of an R/T, or if you are very confident you can get a second build from the Balkans. But I think that opening is overused, because many times these conditions are not met and people play it anyway.
2. You talk about Fall options for the fleet and the trailing army, but you don’t say much about the Bulgaria army. Sometimes it just holds, but I can tell you from personal experience that it doesn’t have to!
Here is one example from a FtF tournament I played in 2016. I was Turkey, and while I don’t remember why, I remember wanting to play an A/T. I had played this opening, and Austria had played Tri-Ven, Vie-Gal (which bounced), and Bud-Ser. The fact that I didn’t have an army in Con after Spring 01 helped me in a specific way:
In Fall 01, I offered Austria a support into Rum. At first he was very skeptical, but I was able to talk him into my plan by reminding him that there was nothing in it for me to stab him! I couldn’t snake Serbia off him because his move out would surely bounce without my support, and if I went for Greece, I still wouldn’t build two because I wouldn’t capture Bul. So he agreed to the plan, and I ordered the support along with Ank – Bla and Smy – Arm. Russia was kneecapped in the south and never recovered.
3. You mention that when Ank goes to Con in Fall 01, the Smyrna army can go to Ank if you want to build in Smy, or else Armenia. But I think you missed what I consider the most powerful option (assuming you are friendly with Russia): moving to Syria.
When you move to Syria, you clear *both* Ank and Smy for fleet builds. This can be useful in case for whatever reason Russia walks into the Black Sea in Fall, or plays some other anti-Turkish moves; you leave yourself the option of building for a counter-attack. And if it is not needed against Russia, you can always move back to Smyrna and then convoy the army into the action in 1902.
It also sends the most powerful signal possible to Italy: your Lepanto is DOA. Go somewhere else for your centers. The back door is closed.
The very first time I played this opening (in a FtF house game), this is exactly what I did. I ended 1901 with fleets in Con and Smy, and armies in Bul and Syr. Then, showing how flexible this opening really is, I caught Russia totally flat-footed with Syr – Arm and Con – Bla in Spring 02.
It probably is just a coincidence that in all four games we mentioned so far—your top board, my 2017 ODC round 3 game, and the two FtF games—we eventually landed on attacking Russia, right?
Haha, maybe it backfired; after all, I struggled to find an ally that match. I told the players my intentions ahead of time, so they knew it wasn’t a misorder. My thinking at the time was that I had never made that opening on webDip (that I can recall anyways) or ever written about it on my blog, so players familiar with my games or writing wouldn’t think of me.
I agree with your point (1). I believe the opening is just so common that players think of it as a “neutral” opening. Perhaps players who learn from our discussion will think again.
Your point (2) did not occur to me! The option to credibly help Austria is a tactical subtlety I did not appreciate about this opening, and is another point in favor of this opening being the true “neutral” Turkish opening.
And finally, I think your point (3) is a great insight. I did miss the opportunity in moving to Syria. That move seems strong to me too for exactly the reasons you describe: the diplomatic effect on Italy, and the tactical flexibility.
Thanks for reaching out to me to discuss this topic Jay. I hope that if our readers came across this discussion believing that Turkey is necessarily boring to play or has limited options at the start…this belief is now shattered. Turkey’s opening can open many paths for you; you just need to open your mind to the idea of holding with Smyrna (or the “ghost move” of moving Smyrna to Ankara, anticipating a failed move order).
Holding with Smyrna is flexible and interesting, giving Turkey opportunities to gain diplomatic influence, choose sides opportunistically, spring traps, or punish traitors. What more could you ask for?
More on the 2019 Online Diplomacy Championship:
Footnotes
↑1 | This wouldn’t be the first time this blog has influenced how players approach Diplomacy. See The Anti-French Metagame. |
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↑2 | Yes, 2019. This final match lasted from January 2020 to October 2020, so you can imagine how long it took to get through the earlier rounds. For a sample, try reading the journal I kept for one of the matches. |
Just a quick comment from me to point out that I had nothing to do with the title. I don’t think I would ever claim one opening as objectively “best” for any country. (At least not in regular Diplomacy—I don’t play gunboat.)
I love this opening for Turkey and recently adopted it after getting brutally “Lepanto’d”. I think I got the idea here, in the Goffy’s Gambit section:
http://uk.diplom.org/pouch/Zine/S2017M/Harris/expertTurkey.html
where Andrew Goff advocates moving to Syria. But I like holding better.
And I will say the main reason that I adopted this opening is because of its flexibility, which makes it MUCH easier to fight against any Lepanto! I was made it into the draw my last two times playing Turkey by surviving both a “conventional” Lepanto and a Blue Water Lepanto, and was able to do so because I had the flexibility 1) cover my back door with the Smy army (moving to Arm), 2) move Ank -> Con and 3) build a second fleet on the Med in Smy.
I had the opportunity to try J’s Syria gambit recently. Made the usual first turn agreements with Russia over the Black Sea and Armenia, and with Austria over the Balkans. My mission: get two fleets into the Mediterranean to move on Italy.
That worked – but I made a fatal mistake.
After moving CON -> AEG and SMY -> EME, I totally forgot to move my army in Syria back to Smyrna….
Seeing me so widely dispersed and all three home centers unoccupied, Austria and Russia pounced.
Before long, I was down to a single army in Ankara…..